Spend at least 5 ranks on balance, sense motive and bluff. Also, having single ranks in other knowledges dosn't hurt. If you haven't, make sure to grab 1 rank in every monster identifying knowledge and the skill trick collector of stories. The number of skill points per day is wonderful. It only costs 3000 gp, but the activation is pretty difficult.Īlignment: You must be nonlawful. The best part is that you can get a permanent skill focus in intimidate from the magical location Otyugh's Hole from complete scoundrel. Examples are bluff, certain knowledge skills, balance, etc.įeats: Yes, it's a worthless skill focus, but many classes give them as bonus feats. You also need two other skills at 5 ranks each, so choose those that give you synergy bonuses or powerful abilities at those ranks. I'd almost never choose bluff over the other two. Then diplomacy, which is basically helpful in many social situations. I'd choose intimidate first, due to the demoralizing tricks you can pull off (since the class is cha-based). Skills: You need 8 ranks in bluff, diplomacy or intimidate to enter the class. So i decided to make this thread, a mini-guide of sorts, as a tribute.īAB: You need +4 BAB to enter. The search function on this forum has only 7 results. I found almost nothing about them on the boards. It is basically a roguish class, high skill points and wonderful skills. The fatemaker is a wonderful prestige class from planar handbook.
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